NetAdventure

  Cryptography


MISSION: Finding Patterns and Numbers!


open+safeGUIDES:
Don, Carolyn, and Bob

ACCESSORIES:

  • Starter: NetAdventure Encoder, printer and paper

  • Super Challenge: ShockWave plug-in (easily available on the web), NetAdventure Super EnDec Simulation (viewable in web browser)

  • Mega Challenge: ShockWave plug-in (easily available on the web), NetAdventure Super EnDec Simulation (viewable in web browser)


Here is a secret message for you: OUHUJGLYZXZPMOEZXPJVZS. What does it mean? You need to know the code. Would you like to send a secret message? If so, you need some sort of code. Then, the person you are sending it needs some way to read your message. Can you be sure that no one can break the code?

There are many, many kinds of codes. This adventure introduces just a few.

Use your own NetAdventure Encoder! This great little device has a disk that rotates over a large one. There are 26 different codes on it, depending on how you rotate the top disk. The rotating disk has all the letters A to Z. Next to each is the code letter. For instance, when the disk is set to zero, the disk shows that you should write an E for each A and write an R for B. This is called a "substitution code".

The problem with substitution codes is that if you have lots of code, you can guess the letters. The most common letter in English is E, so all you have to know is what code letter is most common. For instance, in the message above, one letter appears four times--it is a good bet that it stands for E.

Related Ideas:

Visit these great web sites:

  • Research how British cryptographers deciphered a telegram from German Foreign Minister Arthur Zimmermann to the German Minister to Mexico, von Eckhardt, offering United States territory to Mexico in return for joining the German cause at the National Archives and Records Administration: http://www.nara.gov/education/teaching/zimmermann/zimmerma.html
  • Martha Moore was born in 1735 in the small central Massachusetts town of Oxford, but the real story of her life begins in Maine with the diary she kept from age fifty. Decode Martha Ballard's diary at: http://www.dohistory.org/diary/exercises/decoding.html
  • Learn some of the tricks code breakers use to solve ciphers, then use your new talents to make sense of what looks like a bunch of gibberish by using the companion Web site to "Decoding Nazi Secrets," a two-hour NOVA special at: http://www.pbs.org/wgbh/nova/decoding/
  • Investigate the code behind DNA and study mutations by sending a DNA-o-gram to a friend that is coded in the language of life at: http://www.dna2z.com/DNA-o-gram/
  • Now try your hand at the NetAdventure EnDec Simulation! Click on Starter for the easiest, Super for medium, and Mega for the hardest activity.
  •  

      Starter   Super   Mega

     


    NetAdventure®, A project of The Concord Consortium and KidSolve®, Inc.
    Copyright © 1997-2000, All rights reserved.
    Questions/comments regarding this web site can be sent to mailto:thom@livingtext.com
    Inquiries regarding NetAdventure can be sent to mailto:don@kidsolve.org